Download My Resume

About Me
🔔 Always searching to design the best sonic experience for the listeners!
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Based in Amsterdam, originally from Paris. I have more than 8 years of experience in professional Audio; Sound Designer & Recording Engineer for countless TV Shows and several movies 🎥
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I have made a few Indie games on Unity, Unreal Engine 5 and Godot as a Sound Designer and Technical. I then worked as a Technical Sound Designer and Music Designer for two AA unannounced IPs on Unreal Engine 5_Wwise 🎮 🤖
​At the moment, I work as a game audio artist, SFX library creator and sound designer for brands and indie companies 🎮 I am also part-time teaching Sound Design for BA Students and audio professionals searching to change jobs and designing sounds with Arturia & Tonsturm for upcoming releases!
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I’m always exploring new ways to improve my designs and systems. Making videos about my work, music technology and engines. I craft sound libraries & explore new ways of creating sounds and music constantly.
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Here are some of the games I played recently: The Legend of Zelda: Tears of the Kingdom / Horizon Forbidden West / Hogwarts Legacy / Escape From Tarkov / Overwatch 2 / Ghost Of Tsushima / Lies Of P / Sekiro / Elden Ring / League Of Legends
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My studio is fully equipped to work remotely:
- Apple M1Max Pro - Ventura 13.4 - 32Gb RAM - 2TB SSD - (Reaper, Ableton, ProTools, RX10, SoundQ, etc.)
- AMD5 5600X - Windows 11 - 64Gb RAM - Geforce 4060GTX Double - 500Gb SSD + 2TB Storage (UE5, Unity, Wwise/Fmod)
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